Davis Ray Sickmon, Jr

I have a theory… It’s a demon. A dancing demon? No, that doesn’t sound right….

(Title from Buffy – The Musical. One of the most interesting things to ever happen to TV 😉 For the next couple of days, I’m testing a theory. There’s something wrong in the house, I believe. It used to be that I slept a pretty minimal schedule – sometimes as little as 2 – 4 …

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Your in the grove now (or is it a rut?)

(Title curtousy of Rush – Face Up) Back to the old routine. Programming like a madman at the moment, after having to put up with the Internet connection harfing multiple times, one short lived apparent DoS attack against us, email harfing, and various other Monday Morning shit 😛 Trajectory is going well again. Now down …

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Terrain Deformation, Trajectory status, modeling, and other cool project stuff…

After a week of vacation, then a week of playing catch-up from my vacation, things are rolling along fairly smoothly with Trajectory again. Eric Forhan has been busy with level design stuff, and even threw me a couple of new png’s for weapon particles – one of them looks AWSOME IMHO. Helps provide a little …

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Trajector update – mutators, etc.

Well, it’s been a busy week, and this one isn’t gonna go any slower 😉 Hired Kevin Bench to do modeling. Wow – I am impressed with the work he’s got in his portfolio, and just like Eric Forhan, he’s what will make the difference in the Trajectory project for being a minor shareware game …

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Oh geeky joys!

Well, it’s 3 AM as I post this. I should be in bed, however, I got my hands on a new toy. A Matrox G400 Dual Head. I have one at work, and LOVE having two monitors for programming – put your notes on one monitor, and your programming environment on the other. Then when …

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Holy shit!

I found a modeler. Actually, he found me. I checked out his work… he’s WAY overqualified for doing this project! He’s worked on Age Of Empires II and a couple other games doing the models and animations for the cinematic sequences, does broadcast TV commercials (I’ve seen one of them, where the basketball player comes …

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Brain hurts… must… fix… game…

You’ve heard the term needle in a haystack? That doesn’t describe what I’m up to at the moment. The Torqe engine comes complete with 200k+ lines of C++ source. I’ve found a function I want to implement (adjusting the terrain height dynamically during a game, so that you can deform the terrain with explosions. Something …

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Don’t upgrade…

Um, if you read my last Journal entry, I was impressed with Mozilla 1.1’s new speed. However, that’s about it. It’s unstable again. Bummer. Stick with 1.0 (I downgraded. Unluckly, LiveLizard doesn’t work even after the downgrade. Shoot.)

Moz 1.1 A, work, etc…

Mozilla 1.1 Alpha has been released. Two new features, one of them awsome – MUCH faster downloading of webpages with lots of small pictures (like Fark.Com) Unluckly, it broke my newest toy – LiveLizard under 1.1 crashes (that’s the Live Journal updater that I like so much.) Friggin’ bummer. However, I’m starting to make use …

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Wanna see how I blew part of my day?

Well, I just blew most of my day on writing “So You Want To Start A GameDevelopment Business”, and 9 page ‘how to’ of sort for self funding a gamecompany. The reason I wrote it was that I keep getting hit withquestions from people who expect that it’s all easy going to make it as …

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Wow…

Justgot one the scales here at work today.  I’m getting close to breaking the200 mark – I’m now at 204.  Not bad – I’m impressed. Ijust hired the level designer for Trajectory.  He had some good sample work,and he’s very open to whatever I want, instead of what he wants.  Good. TheMarketing Director, on the …

Wow… Read More »

So You Want To Start A Game Development Company, more hirings, etc.

Well, I just shot a semi-large document off to Jeff Tunnell. The title is “So You Want To Start A Game Development Company”. It basically addresses some of the myths of getting other people to fund your game development project, some ways to handle self funding, etc. Because I host the SWEng-GameDev and the GameDesign …

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New ‘Aw Fuck!’ for the day

Whoops– just discovered a problem.  I decided ‘hell with it, I’m going to makesome models for the game’ and loaded up milkshape, and proceeded to builda brand new ‘old style’ Scorched Earth type turret for Trajectory.  The modelwent together QUICK, and looked awsome – I was impressed.  I went from mentalimage to untextured item in …

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New ‘Aw fuck’ for the day…

Begining the End Run…

Well,it’s time to start the end run on Trajectory and Gremlin Panic! For thenext three weeks, the offices will be almost empty. Lance is in Jonesboro,AR (poor bastard – that jobsite has turned political, which is a piss poorplace to really learn about startup proceedures. But I think he’s figuredout how it all works anyway.) …

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More Mozilla toys…

Finallygot to stop and load up some of the Mozilla plugins. One of them I’m usingright now – Live Lizard.  It’s a Live Journal module for enterin’ your journalentries.  However, it’s got quite a bit more stuff than the normal Windowseditor the have.  Basically is a HTML editor that is LiveJournal aware,  soyou’ve got all …

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Anyone know where I can buy spare time? Projects updates, hiring people, etc.

Real life has attacked! For the last week my day job has been requiring a great deal more time than normal (had a couple o’ different projects to work on, troubleshoot someone’s broken fiber optic cable, etc.) My evenings have also been shot too – right now I’m refubishing my kitchen (I have no kitchen …

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One for the geeks….

If you don’t already know, a truely joyous thing has happened… Mozilla 1.0 has finally been released. Downloading now (upgrading my RC 1, which has worked pretty well so far – IE plugins of course don’t do jack on Mozilla, which means I’ll always have IE loaded for certain things 😉 For those who are …

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Grumble, growl, and other grunts….

Well, the four other teeth have been removed. For those keeping score at home – that’s 6 teeth removed in the past two months, and of course 4 wisdom teeth before that, so I’m missing a whopping 10 teeth grand total. (Actually, one of my wisdom teeth was never removed. It just aparently never actually …

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What the HELL?!

Well, sudden change in the weather here today. A high of 99 degrees. Welcome to Kansas 😉 We have no kitchen cabnets. Instead we have a table completely covered with the contents of the kitchen cabnets and the kitchen counters. It’s a bit of an eyesore, but tonight I’ll get the first couple of sections …

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Lazy people piss me off…

OK, time for one of those infamous rants. This one is probably gonna be on the scale of the Patty Rant that started my Live Journal entries.(Said in best Earl Pitts voice:) You wanna know what what really makes me mad. I mean, really pisses me off? What makes me mad enough ta’ shove some …

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Startup, Lincoln, CivII: Test Of Time…

Well, we sold the Lincoln. Woohoo! It’s still in the driveway – the Dr. that bought it (who drove up in a 1980 Lincoln – reminds me a bit of Larry B.) gave us $100 down, and is going to pick it up next Saturday. Perfect. The cool part is that most of the money …

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OK, well, the first business planning meeting occured last night. I handed out four notebooks (one is mine) for everyone to use – it the official company notebooks for ideas, plans, brainstorming, etc. I really wish I had enough startup cash to afford 4 WinCE based machines (particularly, 4 WinCE based cell phones!), but this …

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The game just jelled. The UI now works properly, on screen inventory works properly, and both the random award and set amount versions of the game work properly. Haven’t written the ‘grow’ code or the ‘trade’ code yet. If things keep up this pace, I should be ready for beta just after Memorial day!

Get yer’ discount weddings here!

Ahh… day 4 of the workout routine. My shoulders have been hurting pretty bad since Monday morning. In particular, it starts at my elbow, up the back of the arm, across the shoulders, and back down the other arm. Other parts hurt, but, that’s the most major one. So last night I tried out Heabo’s …

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Current release schedule, projects, UI Editor complaints, documenation project, and more

Well, things are finally starting to come together on multiple projects now, and the plans have been laid out for my next projects. Right now, my release schedule is: Trajectory (Torque Engine Based) – Late June. If I would quit tweaking the weapons (26 at the moment) I could release a beta anytime. My latest …

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Ok, well, at least the pain has subsided. I started the new workout regeme today. Well, actually only half of it – early mornings is heavy bag workout. My stamina on the Heavy Bag sucks. I only lasted 15 minutes, and towards the end I was gettin’ pretty damned sloppy with it. Fighting is nothing …

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Feeling much better now after a lot of rest last night – had to get caught up from the Attack of The Clones adventure. Getting ready to officially announce Trajectory to the world (pre-beta announcement – pretty common these days) But – I’m probably gonna end up making some more changes to the UI concept …

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Star Wars: Attack Of the Clones

OK, well, George Lucas may be a prick over alot of his rules about theaters showing his movie, but, unlike The Phantom Menace, he managed to make a good Star Wars flick this time. Since anyone reading this probably hasn’t seen it yet, let me just say you won’t be waisting your money to go …

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WWWWWWWWWWWWWWWWWOOOOOHO!

I just got an email from Randy Glover. I’ve got potentially GREAT news! Randy Glover is the guy who owns the rights to Jumpman, which I licensed (for free) for Jumpman: 2049. He was also looking at doing Jumpman II: 3D at the same time. Well, as time went on, he worked on Jumpman II …

WWWWWWWWWWWWWWWWWOOOOOHO! Read More »